Games
Alter Ego
A 2-D platformer where you manage a player and its clones to solve puzzles
C# Unity Tilemaps Puzzle Design
Developed for a course project over a span of 3 months with a team of 8! I was the team lead and made the following technical contributions:
- Core loop design & GDD organization
- Replay-value via secret locations/ability
- Tilemap programming (fragile floor, rule-based auto-tiling)
- Character run animation
- Level design for following mechanics: Fragile floor, Reverse powerup, Stacking
- Analyze play-testing data to fine-tune gameplay and difficulty curve
Team management:
- Version control setup & issue tracking
- Task planning & meeting cadence
- Code review and best practices
Spell Crafter
Developed in 72 hours for Global Game Jam 2023
C# Unity Level Design
Partake in a training program to craft various spells and practice them on targets in a challenging training arena. This game is about using your wits to maximize spell efficiency.
Contributions:
- GDD authoring
- Level design & scaffolding
- Tornado spell scripting (physics & particle system)